4/24/2023 0 Comments Ultimate chicken horse kickstarterBy the time Crowfall was officially released in 2021 it was 55 months later than the first estimate, so just over 4 and a half years late. This is not shocking given that MMORPGs notoriously take about twice as long to produce as the original estimates. Of the games that have actually been released, the worst offender in the delay is Crowfall. I also feel like we need to give credit to the mobile game Cockatilt and The Wonderful 101 Remastered which were both released within a month of the original estimate which would simply account for the natural shift in a schedule. However, I feel like they need to get credit here for beating the Kickstarter estimation game and actually being able to deliver on a project ahead of time. Granted this is maybe not the fairest example because before the Kickstarter launched, I had already played a very polished demo of the game at Pax South. On the other end of the spectrum, you have Mages of Mystralia from Borealys Games that not only met the original Kickstarter delivery estimate but beat it by one month. I gambled some money and I lost, and I am largely okay with that. In the comments, you can even see someone going as far as trying to start a class action lawsuit against the company. We know this is a dead project but no one has been willing likely for legal reasons to actually just come out and say it. To date, this project is 89 months late based on the original estimate, and the last update to the Kickstarter was in March of 2017. In the years to follow the launch of this project, however, it has been done over and over again and pulled off successfully. TUG stood for The Untitled Game, and honestly, it looked really interesting to me because at the time it was trying to do something that nobody had really pulled off. Riding the way of “pretty Minecraft” games was TUG, an open-world survival builder MMORPG by Nerd Kingdom. I get that my methodology is not perfect but this is just to create some general trends that we can talk about. Of those projects, one had an updated release date so I used that instead. There were a few projects that have never been released, and for those, I have currently plugged in June 2022 even though I know it is equally wildly inaccurate. I guess I should talk a bit about my methodology because I was trying to keep things simple I logged the month and year for each project and then did some “datediff” math to figure out how many months late a given project was when it released. After that, I spent the next hour googling to find release dates that map up to each product giving me the above table. YouTube stats: 22 new videos uploaded yesterday.This of course led to me pulling a google sheet, logging the projected dates for all twenty-five software projects that I have backed since the launch of Kickstarter. Tags: Multiplayer (722), Funny (557), Platformer (523), Local Multiplayer (405), Level Editor (397), Precision Platformer (383), 4 Player Local (342), Casual (297), Online Co-Op (289), Competitive (284), Co-op (276), 2D (258), Family Friendly (258), Parkour (255), Cute (254), Indie (252), Cartoony (252), 2D Platformer (251), Action (247), Difficult (241)Ĭategory: Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Includes level editor, Remote Play on Phone, Remote Play on Tablet, Remote Play on TV, Remote Play Together Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Traditional Chinese, Turkish, Czech Ultimate Chicken Horse is a party platformer game where you build the level as you play, placing traps and hazards to screw your friends over, but trying not to screw yourself.ĭeveloper: Clever Endeavour Games Publisher: Clever Endeavour Games
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